iOS Mobile App for Fitness Tracking

Requirements:

  • User Profiles: Users can create profiles and input their fitness goals, preferences, and current fitness levels.
  • Workout Tracking: Log workouts with options to choose from various exercises and input duration, sets, reps, and weights.
  • Progress Monitoring: Visual progress tracking through graphs and statistics for different fitness metrics (e.g., weight loss, muscle gain).
  • Personalized Fitness Plans: Generate custom workout plans based on user goals and fitness levels.
  • Push Notifications: Reminders for workouts, hydration, and progress milestones.
  • Integration: Sync with Apple Health and third-party fitness apps (e.g., MyFitnessPal, Strava).
  • Offline Mode: Allow users to log workouts without an internet connection.
  • User Interface: Intuitive and responsive UI with attractive design elements.
  • Testing and Debugging: Thorough testing on various iOS devices to ensure compatibility and performance.

Deliverables:

  • Fully functional iOS fitness tracking app
  • Source code and documentation
  • 1 month of post-launch support

Timeline: 6 weeks

Programming Languages:

  1. Swift: The primary language for iOS development, optimized for performance and efficiency.
  2. Objective-C: If the project requires integration with older codebases or libraries still dependent on Objective-C.

Frameworks:

  1. UIKit: For building the user interface and handling basic iOS application functions.
  2. SwiftUI: For a more modern and declarative approach to building user interfaces.
  3. CoreData: For data persistence and local storage of user profiles, workouts, and other data.
  4. HealthKit: For integrating with Apple Health and accessing fitness and health data.
  5. MapKit: If the app needs to provide location-based services or track outdoor activities like running or cycling.

APIs and Integration:

  1. Apple HealthKit API: For syncing fitness data and integrating with third-party fitness apps.
  2. Push Notification Services (APNs): For sending reminders and updates to users.

Design Tools:

  1. Sketch / Figma: For designing the app’s user interface and user experience.
  2. Xcode Interface Builder: For building and testing the user interface directly in Xcode.

Testing and Debugging:

  1. XCTest: For unit testing and UI testing to ensure the app functions as expected.
  2. Firebase Test Lab: For testing the app on a wide range of iOS devices and configurations.

Deployment:

  1. Apple App Store: For distributing the app to users.
  2. TestFlight: For beta testing with select users before the official release.

Other Tools:

  1. Git / Bitbucket: For version control and collaboration among developers.
  2. Jira / Trello: For project management and tracking tasks.
Skills required
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Job Activity

Total Bids: 3

Average Bid: $1,333.33

Budget

$2,000.00

3    Bids

About This Client

Peter H.

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