Real-Time Multiplayer Game with Cloud Integration

  • Game Development: Use Unity to design and develop the game, focusing on creating engaging gameplay mechanics, high-quality graphics, and a smooth user experience. Implement game logic using C#.

  • Multiplayer Networking: Integrate Photon Unity Networking (PUN) to handle real-time multiplayer interactions, such as player movement, combat, and communication. Ensure low latency and reliable connections.

  • Backend Services: Use Azure PlayFab to manage player data, leaderboards, matchmaking, and in-game economies. PlayFab provides cloud-based services that scale with the number of players.

  • Server Management: Employ Docker to containerize server components, making it easier to deploy and manage game servers. Use Docker Compose to orchestrate multiple services if needed.

  • Cloud Infrastructure: Set up cloud infrastructure to host game servers and support high player concurrency. Utilize Azure's scaling capabilities to handle peak loads and ensure a smooth gaming experience.

  • Testing and Optimization: Conduct extensive testing to ensure game performance, network stability, and player experience. Optimize server and game performance based on player feedback and usage metrics.

  • Deployment: Deploy the game to app stores or gaming platforms, and manage updates and patches as needed. Provide ongoing support and enhancements based on player feedback and evolving needs.

    Tech Stack--

     Unity, C#, Photon Unity Networking (PUN), Azure PlayFab, Docker

  • Skills required
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    Job Activity

    Total Bids: 17

    Average Bid: $13,628.24

    Budget

    $7,500.00

    17    Bids

    About This Client

    aman S.

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    Uttar Pradesh, India
    6 jobs posted
    $0.00 Total Spent
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