Game Development: Use Unity to design and develop the game, focusing on creating engaging gameplay mechanics, high-quality graphics, and a smooth user experience. Implement game logic using C#.
Multiplayer Networking: Integrate Photon Unity Networking (PUN) to handle real-time multiplayer interactions, such as player movement, combat, and communication. Ensure low latency and reliable connections.
Backend Services: Use Azure PlayFab to manage player data, leaderboards, matchmaking, and in-game economies. PlayFab provides cloud-based services that scale with the number of players.
Server Management: Employ Docker to containerize server components, making it easier to deploy and manage game servers. Use Docker Compose to orchestrate multiple services if needed.
Cloud Infrastructure: Set up cloud infrastructure to host game servers and support high player concurrency. Utilize Azure's scaling capabilities to handle peak loads and ensure a smooth gaming experience.
Testing and Optimization: Conduct extensive testing to ensure game performance, network stability, and player experience. Optimize server and game performance based on player feedback and usage metrics.
Deployment: Deploy the game to app stores or gaming platforms, and manage updates and patches as needed. Provide ongoing support and enhancements based on player feedback and evolving needs.
Tech Stack--
Unity, C#, Photon Unity Networking (PUN), Azure PlayFab, Docker
Total Bids: 17
Average Bid: $13,628.24
Budget
17 Bids
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